Touhou Magic Circle
Draw the magic circle. Fire the spell. See how far it goes.
Touhou Project Magic Circle is a quick launch-and-smash game set in Gensokyo. A spell card circle flashes onto the screen stroke by stroke. Trace it from memory in one unbroken line. The closer your trace, the more power your spell carries, and the farther it tears through trees, rocks, fairies and famous Gensokyo landmarks.
A run takes 30 to 60 seconds, so you can always go again.
HOW IT PLAYS
- Memorize: the circle draws itself in under a second. Once you start tracing, it fades out in two seconds.
- Trace: one stroke with limited ink. Both shape and stroke order count.
- Launch: accuracy becomes power, and power becomes distance.
- Cast mid-flight: you earn spell cards as you fly. Fling one at the center of the screen to stop time, then trace its glyph for Charge, Boost or Barrier. Rare and Epic cards hit harder, but a sloppy trace backfires.
- Break through: Hakurei Shrine, Cirno's Ice Wall, the Scarlet Mansion Gate, Alice's Doll Wall, Yuuka's Sunflowers and more block the road. Hit them fast enough and you smash through for big points and rare cards. A little too slow? A Mash, Timing or Glyph challenge lets you force your way past.
- Ride the gimmicks: Meiling kicks you into the sky, Tewi bounces you along three times, Mystia sings you onward, and kappa springboards and cheering fairies line the road. Press as the ring closes to score PERFECT, GREAT or GOOD.
SIX CHARACTERS, SIX WAYS TO FLY
- Reimu Hakurei: fires a yin-yang orb. Low power drain and tough in crashes.
- Marisa Kirisame: rides in herself on Blazing Star. Top speed, heavy power drain.
- Suika Ibuki: rolls in as a giant. Toughest in crashes, slowest of all.
- Remilia Scarlet: hurls Spear the Gungnir. Explosive launch, but fades late in a run.
- Youmu Konpaku: cuts the road open with Present World Slash. Quick breaks that reward good timing.
- Utsuho Reiuji: launches an artificial sun with Giga Flare. High risk, high reward, tricky glyphs.
Each character has a set of nine spell cards with glyphs of their own.
CONTROLS
- Mouse / touch: trace circles, and drag or flick spell cards
- Space or the BREAK button: break through, and answer rings and challenges
- Esc / Options button: pause and settings
FEATURES
- Short, high-speed score runs with heavy screen shake, slow motion and flying debris
- Local Top 10 high score records
- English and Korean
- Plays in the browser on desktop and mobile (landscape)
DISCLAIMER
This is an unofficial fan game based on Touhou Project.
Touhou Project and its characters are © Team Shanghai Alice / ZUN.
This game is not affiliated with or endorsed by Team Shanghai Alice.
東方Project二次創作




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